Rust Player Count
114,104 playing now

Online157.85.93.43:27105checked 16m ago

A Shockbyte Rust Server

Players now 0/ 20 0% full
7-day average 2 peak 5
Rank #5,983 top 28%
Last wipe 15h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0246801:0004:0007:0009:0012:0015:00Wiped Sat 24 Oct, 01:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040001:0004:0007:0009:0012:0015:00Wiped Sat 24 Oct, 01:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:42 UTC15h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU MainEU · groups of 16+ · weekly · 587 on average 610/ 675
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 454 on average 614/ 675
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 359 on average 526/ 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 290 on average 499/ 550
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 267 on average 54/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 232 on average 270/ 375

Quick answers

from the figures on this page

Rules, map and settings

What configuration does A Shockbyte Rust Server use?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

A procedural map of size 3,000 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on A Shockbyte Rust Server convey?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2635 (Protocol): Joining requires the same protocol: 2635; cs168909 (Build): It runs on game build 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on A Shockbyte Rust Server?

With 20 slots, A Shockbyte Rust Server has 0 players at the moment. With a peak of 5, the average over seven days is 2 players. The highest average in the last 48 hours was 5 players at 04:00 UTC.

What position does A Shockbyte Rust Server hold among Rust servers?

A Shockbyte Rust Server is in the top 28% of all ranked servers with a rank of #5,983 for player hours over the past seven days.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

You can find A Shockbyte Rust Server online at the moment. The uptime it gives suggests it restarted about 13 hours ago. 24 October 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does A Shockbyte Rust Server serve?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 157.85.93.43:27105.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, it averaged 186 server fps, with a low of 67. The highest entity count was 48,872, covering buildings, deployables and all other objects. Memory usage reached up to 2,856 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

When does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 15 hours.

Connect to the server

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 157.85.93.43:27105. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2635
Protocol Joining requires the same protocol: 2635.
cs168909
Build It runs on game build 168909.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.