Rust Player Count
86,261 playing now

Online157.85.93.75:20000checked 10m ago

A Shockbyte Rust Server

moddedcarbon
Players now 0/ 75 0% full
7-day average 0 peak 1
Rank #11,177 top 50%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75120:0005:0014:0000:0009:0018:00Wiped Sun 11 Oct, 20:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0005:0014:0000:0009:0018:00Wiped Sun 11 Oct, 20:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 147/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 191/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 97/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 32/ 1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average 84/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does A Shockbyte Rust Server use?

A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

A procedural map of size 3,700 is what A Shockbyte Rust Server runs, generated by the game with seed 1271715731. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is A Shockbyte Rust Server?

0 of 75 slots are filled on A Shockbyte Rust Server right now. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

A Shockbyte Rust Server is in the top 50% of all ranked servers with a rank of #11,177 for player hours over the past seven days.

About the server

How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is currently online. The uptime it gives suggests it restarted about 21 hours ago. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. 11 October 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.93.75:20000.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, it averaged 118 server fps, with a low of 38. The maximum number of entities it carried was 80,046, which includes buildings, deployables and everything else. At its highest, it used 3,562 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What wipe pattern does A Shockbyte Rust Server follow?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 46 hours ago.

Join the server

What steps are needed to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 157.85.93.75:20000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp75
Max players 75 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.