Rust Player Count
50,786 playing now

Online157.85.94.103:28015checked 10m ago

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

10x quad weekly wipes moddedoxide
Players now 0/ 125 0% full
7-day average 0 peak 3
Rank #4,598 top 21%
Last wipe 4d ago weekly schedule
Next wipe 2d 21h Fri 16 Oct, 21:28 UTC

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 21% of all ranked servers, and #290 of the quad servers (top 35%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 21:28 UTC, in 2d 21h. Its weekly schedule tag · low confidence

Usual gap 6.9 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

2d 21hFri 16 Oct, 21:28 UTC
9d 21hFri 23 Oct, 21:28 UTC
16d 21hFri 30 Oct, 21:28 UTC
22d 19hThu 5 Nov, 19:00 UTC FW
23d 21hFri 6 Nov, 21:28 UTC
30d 21hFri 13 Nov, 21:28 UTC
37d 21hFri 20 Nov, 21:28 UTC
44d 21hFri 27 Nov, 21:28 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:28 UTC4d ago 3 – running 0
Sat 3 Oct, 00:56 UTC10d ago 3 halved by day 5 6.9 days 0
Thu 24 Sep, 05:28 UTC19d ago 4 halved by day 1 8.8 days 0
Fri 18 Sep, 03:38 UTC25d ago 4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 4 on average 5/ 200
Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 2 on average 1/ 75
⦿ ICEFUSE 10X Omega (Solo/Duo/Trio/Quad|No BPs|Kits|Shop)NA · quad · 10x · weekly · 2 on average 0/ 150
ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 53 on average 74/ 250
ROCKWELL 5x (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 3 on average 5/ 50
WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS use?

By name, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs at 10x gather. No more than 4 players in a group (quad). survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The game generates a procedural map of size 3,500 with seed 536306686 for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS fits are: 10x Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

What is the meaning of the tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The game's server browser reads these tags from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): 125 slots are available; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): The server wipes every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

0 of 125 slots are filled on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now. With a peak of 3, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 3 players.

What position does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS hold among Rust servers?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is in the top 21% of all ranked servers with a rank of #4,598 for player hours over the past seven days. It is #290 among quad servers.

Server details

What is the online status and reliability of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Right now, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is up. Based on the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, it was online for 157 of 168 hours, a 93% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS serve?

Its name points to North America, even though [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.94.103:28015.

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS lag-free?

The server ran at an average of 193 fps over the last 48 hours, never falling below 71. The maximum number of entities it carried was 73,394, which includes buildings, deployables and everything else. Memory usage reached up to 4,818 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS during a wipe?

The average busiest point in recent wipes reached 3 players. 19 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 3.

How often does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?

With too few of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS's wipes on record to verify the schedule, the tag guides the prediction. Friday 16 October at 21:28 UTC is when the next wipe is due. It has been running its current world for 4 days 2 hours. Its tags show wipes happening every week.

Connect to the server

What steps are needed to join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Joining is done by opening the console (F1) and running client.connect 157.85.94.103:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://starfireservers.tebex.io/ is its website.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^w,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp125
Max players 125 slots are available.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.