Online157.85.94.103:28015checked 10m ago
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, and #290 of the quad servers (top 35%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 21:28 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:28 UTC4d ago | 3 | – | running | 0 |
| Sat 3 Oct, 00:56 UTC10d ago | 3 | halved by day 5 | 6.9 days | 0 |
| Thu 24 Sep, 05:28 UTC19d ago | 4 | halved by day 1 | 8.8 days | 0 |
| Fri 18 Sep, 03:38 UTC25d ago | 4 | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS use?
By name, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs at 10x gather. No more than 4 players in a group (quad). survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The game generates a procedural map of size 3,500 with seed 536306686 for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS be found in Rust Player Count lists and filters?
The Rust Player Count lists that [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS fits are: 10x Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
What is the meaning of the tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The game's server browser reads these tags from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): 125 slots are available; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): The server wipes every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
0 of 125 slots are filled on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now. With a peak of 3, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 3 players.
What position does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS hold among Rust servers?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is in the top 21% of all ranked servers with a rank of #4,598 for player hours over the past seven days. It is #290 among quad servers.
Server details
What is the online status and reliability of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Right now, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is up. Based on the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, it was online for 157 of 168 hours, a 93% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS serve?
Its name points to North America, even though [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.94.103:28015.
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS lag-free?
The server ran at an average of 193 fps over the last 48 hours, never falling below 71. The maximum number of entities it carried was 73,394, which includes buildings, deployables and everything else. Memory usage reached up to 4,818 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What should you expect on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS during a wipe?
The average busiest point in recent wipes reached 3 players. 19 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 3.
How often does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?
With too few of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS's wipes on record to verify the schedule, the tag guides the prediction. Friday 16 October at 21:28 UTC is when the next wipe is due. It has been running its current world for 4 days 2 hours. Its tags show wipes happening every week.
Connect to the server
What steps are needed to join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Joining is done by opening the console (F1) and running client.connect 157.85.94.103:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://starfireservers.tebex.io/ is its website.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,^w,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp125
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
