Rust Player Count
35,515 playing now

Offline157.85.94.104:29146checked 15h ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 15 0% full
7-day average 0 peak 5
Rank #6,785 top 30%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123405:0011:0017:0000:0006:0012:00

Hourly average and peak, UTC.

Server performance

05010015020005:0011:0017:0000:0006:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.9 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 6 players, last three wipes
Crowd held 50% else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC3d ago 5 – running 0
Thu 1 Oct, 20:13 UTC FW12d ago 7 halved by day 2 9 days 0
Wed 30 Sep, 19:01 UTC13d ago 7 – 1 days 1
Fri 25 Sep, 20:27 UTC18d ago 5 held half 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 23/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 28/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does A Shockbyte Rust Server use?

No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

The game generates a procedural map of size 3,500 with seed 1041043387 for A Shockbyte Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 15 hours ago. The average player count for the last seven days is 0, and the highest point was 5.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #6,785 and is in the top 30% of all ranked servers.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment and was last seen 15 hours ago. Based on the uptime it reports, the last restart was about 2 days 15 hours ago. It was up 93% of the time over the last 7 full days, 157 of 168 hours. 25 September 2026 is when Rust Player Count first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.94.104:29146.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, the average server fps was 125, and it never dropped below 100. Up to 71,562 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,172 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on A Shockbyte Rust Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 6 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 2.

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 3 days 7 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 157.85.94.104:29146. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp15
Max players 15 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.