Rust Player Count
76,692 playing now

Online157.85.94.108:28015checked 12m ago

Midnight Rider

Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #6,756 top 30%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:33 UTC3d ago 2 – running 1
Sat 10 Oct, 01:09 UTC4d ago 2 – 0.9 days 0
Thu 8 Oct, 19:04 UTC5d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 578/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average 439/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 132/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average 326/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 50/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average 303/ 400

Quick answers

from the figures on this page

Settings and map

What are the server rules for Midnight Rider?

No gather rate appears in the name of Midnight Rider. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on Midnight Rider?

A procedural map of size 2,000 is what Midnight Rider runs, generated by the game with seed 50000. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Midnight Rider be found in Rust Player Count lists and filters?

The Rust Player Count lists that Midnight Rider fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Midnight Rider?

These are the tags Midnight Rider publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Midnight Rider?

Right now, 0 players are on Midnight Rider, which has 40 slots. The seven-day average is 0 players, with a peak of 2.

Where does Midnight Rider sit in the rankings?

Over the last seven days, Midnight Rider is #6,756 for player hours, placing it in the top 30% of ranked servers.

Server information

What is the uptime and reliability of Midnight Rider?

Midnight Rider is currently online. It reports an uptime that puts the last restart at roughly 3 days 14 hours ago. For the last 5 full days, it was online for 120 of 120 hours, a 100% uptime. Its first appearance in Rust Player Count was on 8 October 2026.

What Rust version is used on Midnight Rider?

On Linux, Midnight Rider runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What region does Midnight Rider serve?

A region is not published by Midnight Rider. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.85.94.108:28015.

What is the performance like on Midnight Rider?

The server ran at an average of 231 fps over the last 48 hours, never falling below 177. The highest entity count was 17,351, covering buildings, deployables and all other objects. Memory usage reached up to 2,670 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on Midnight Rider during a wipe?

Across its recent wipes, the busiest times averaged 2 players. 3 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Midnight Rider follow?

Wipes on Midnight Rider come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 3 days 16 hours ago.

How to join

What steps are needed to join Midnight Rider?

To get in, press F1 in Rust and enter client.connect 157.85.94.108:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.