Rust Player Count
33,340 playing now

Online157.85.95.124:21370checked 13m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 10 0% full
7-day average 1 peak 2
Rank #6,240 top 28%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.511.5213:0021:0005:0012:0020:0004:00Wiped Mon 12 Oct, 13:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0021:0005:0012:0020:0004:00Wiped Mon 12 Oct, 13:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 28/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 27/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 15/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,900 with seed 90000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on A Shockbyte Rust Server?

With 10 slots, A Shockbyte Rust Server has 0 players at the moment. The seven-day average is 1 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 19:00 UTC.

How does A Shockbyte Rust Server compare in server rankings?

A Shockbyte Rust Server is in the top 28% of all ranked servers with a rank of #6,240 for player hours over the past seven days.

Server information

How reliable is A Shockbyte Rust Server, and is it online?

Right now, A Shockbyte Rust Server is up. The uptime it gives suggests it restarted about 14 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. Its first appearance in Rust Player Count was on 12 October 2026.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.95.124:21370.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, it averaged 121 server fps, with a low of 79. The highest entity count was 89,920, covering buildings, deployables and all other objects. At its highest, it used 3,993 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What wipe pattern does A Shockbyte Rust Server follow?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 39 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 157.85.95.124:21370. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.