Rust Player Count
114,104 playing now

Online157.85.95.13:22438checked 9m ago

A Shockbyte x Discord Production Rust Server

Players now 0/ 125 0% full
7-day average 0 peak –
Rank #15,159 top 70%
Last wipe 5h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0123411:0012:0013:0014:0015:00Wiped Sat 24 Oct, 11:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0012:0013:0014:0015:00Wiped Sat 24 Oct, 11:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU MainEU · groups of 16+ · weekly · 587 on average 610/ 675
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 454 on average 614/ 675
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 359 on average 526/ 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 290 on average 499/ 550
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 267 on average 54/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 232 on average 270/ 375

Quick answers

from the figures on this page

Rules and settings

Which rules govern A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte x Discord Production Rust Server?

The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte x Discord Production Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Shockbyte x Discord Production Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte x Discord Production Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): The usual Rust survival experience; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): Joining requires the same protocol: 2635; cs168909 (Build): It runs on game build 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does A Shockbyte x Discord Production Rust Server have?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 125 slots. The average player count for the past seven days is 0.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,159 for player hours, placing it in the top 70% of ranked servers.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it online?

You can find A Shockbyte x Discord Production Rust Server online at the moment. The uptime it gives suggests it restarted about 3 hours ago. Rust Player Count recorded it for the first time on 24 October 2026.

What is the Rust version for A Shockbyte x Discord Production Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.95.13:22438.

Is A Shockbyte x Discord Production Rust Server lag-free?

Over the last 48 hours, the average server fps was 252, and it never dropped below 242. The maximum number of entities it carried was 8,188, which includes buildings, deployables and everything else. Peak memory use was 2,087 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

The rhythm of wipes on A Shockbyte x Discord Production Rust Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 5 hours.

Join the server

What steps are needed to join A Shockbyte x Discord Production Rust Server?

Open the Rust console with F1, then type client.connect 157.85.95.13:22438. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol Joining requires the same protocol: 2635.
cs168909
Build It runs on game build 168909.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.