Online157.85.95.14:25931checked 12m ago
Map Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:51 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 09:04 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:48 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:32 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:15 UTC3d ago | – | – | – | 1 |
| Fri 9 Oct, 22:55 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 21:19 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 21:00 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 18:44 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 17:17 UTC4d ago | – | – | – | 0 |
| Thu 1 Oct, 18:33 UTC FW12d ago | 2 | halved by day 4 | 7.9 days | 1 |
| Tue 15 Sep, 19:32 UTC28d ago | 1 | halved by day 1 | 16 days | 0 |
| Mon 14 Sep, 18:51 UTC29d ago | 2 | – | 1 days | 0 |
| Mon 14 Sep, 09:19 UTC30d ago | 2 | – | 0.4 days | 1 |
| Sun 13 Sep, 12:53 UTC30d ago | 2 | – | 0.9 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Map Testing?
The name of Map Testing does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on Map Testing?
A procedural map of size 3,000 is what Map Testing runs, generated by the game with seed 163057. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.
Server tags
Where can Map Testing be found in Rust Player Count lists and filters?
The Rust Player Count lists that Map Testing fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on Map Testing convey?
These are the tags Map Testing publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does Map Testing have?
With 2 slots, Map Testing has 0 players at the moment. With a peak of 2, the average over seven days is 0 players.
How does Map Testing compare in server rankings?
Over the last seven days, Map Testing is #5,535 for player hours, placing it in the top 25% of ranked servers.
About the server
How reliable is Map Testing, and is it online?
Map Testing is currently online. The uptime it gives suggests it restarted about 2 days 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Map Testing?
Linux hosts Map Testing, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Map Testing?
There is no region published by Map Testing. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.95.14:25931.
How well does Map Testing perform?
In the last 48 hours, it averaged 234 server fps, with a low of 97. The highest entity count was 5,682, covering buildings, deployables and all other objects. Memory usage reached up to 3,689 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
When does Map Testing wipe?
A new world appears every few hours on Map Testing, so no wipe schedule is kept; those resets are not wipes.
How to join
What is the process to join Map Testing?
Open the Rust console with F1, then type client.connect 157.85.95.14:25931. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.