Rust Player Count
112,148 playing now

OnlineEU157.85.95.17:28601checked 8m ago

dsc.gg/exod -- test server

moddedoxide
Players now 0/ 1337 0% full
7-day average 1 peak 3
Rank #7,911 top 36% · #2061 in EU
Last wipe 18h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0123419:0023:0003:0006:0010:0014:00Wiped Fri 16 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0023:0003:0006:0010:0014:00Wiped Fri 16 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:10 UTC18h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 122 on average 178/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average 19/ 100
AQRUX RUST BUILD | CREATIVE | ПЕРЕЕХАЛEU · groups of 8+ · monthly · 26 on average 0/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 38/ 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 19 on average 21/ 150
ShockRust | Build ОбновлениеEU · no group limit · 8 on average 10/ 50

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for dsc.gg/exod -- test server?

No gather rate appears in the name of dsc.gg/exod -- test server. Groups are capped at 8 players, the default in the game. The server runs combat training, practice for aim and PvP, loot handed out. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on dsc.gg/exod -- test server?

A procedural map of size 3,000 is what dsc.gg/exod -- test server runs, generated by the game with seed 7453. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can dsc.gg/exod -- test server be found in Rust Player Count lists and filters?

These Rust Player Count lists include dsc.gg/exod -- test server: Rust aim training servers, Rust build and creative servers, EU Rust servers, Modded Rust servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on dsc.gg/exod -- test server convey?

The game's server browser reads these tags from dsc.gg/exod -- test server: gmrust (Game mode): The usual Rust survival experience; mp1337 (Max players): Capacity: 1,337 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^c (Creative): No need to gather; build whatever you like in this creative sandbox; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^k (Build server): For practising base building and design; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does dsc.gg/exod -- test server have?

0 of 1,337 slots are filled on dsc.gg/exod -- test server right now. The seven-day average is 1 players, with a peak of 3. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 2 players.

What position does dsc.gg/exod -- test server hold among Rust servers?

In the last seven days, dsc.gg/exod -- test server is #7,911 for player hours, #2,061 in Europe, and within the top 36% of ranked servers.

Server information

What is the online status and reliability of dsc.gg/exod -- test server?

dsc.gg/exod -- test server is currently online. It reports an uptime that puts the last restart at roughly 16 hours ago. Rust Player Count recorded it for the first time on 16 October 2026.

What Rust version is used on dsc.gg/exod -- test server?

On Linux, dsc.gg/exod -- test server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does dsc.gg/exod -- test server serve?

In Europe, dsc.gg/exod -- test server lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.95.17:28601.

What is the performance like on dsc.gg/exod -- test server?

The server ran at an average of 228 fps over the last 48 hours, never falling below 197. The highest entity count was 45,935, covering buildings, deployables and all other objects. Peak memory use was 3,538 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

How often does dsc.gg/exod -- test server wipe?

With so few of dsc.gg/exod -- test server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 18 hours ago.

How to join

What steps are needed to join dsc.gg/exod -- test server?

Joining is done by opening the console (F1) and running client.connect 157.85.95.17:28601. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://discord.com/invite/exod is its website.

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2634,^c,^d,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp1337
Max players Capacity: 1,337 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Gameplay

^c
Creative No need to gather; build whatever you like in this creative sandbox.
^d
Combat training Practise your aim and PvP skills; the loot is supplied.
^k
Build server For practising base building and design.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.