Rust Player Count
36,275 playing now

Online157.85.95.208:27964checked 8m ago

A Shockbyte Rust Server

Players now 0/ 4 0% full
7-day average 0 peak 1
Rank #6,650 top 30%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:43 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 172/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 89/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 380/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 87/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 95/ 125

Quick answers

from the figures on this page

Rules and settings

What configuration does A Shockbyte Rust Server use?

A gather rate is absent from the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 837241, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does A Shockbyte Rust Server have?

0 of 4 slots are filled on A Shockbyte Rust Server right now. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 19:00 UTC, with an average of 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days, A Shockbyte Rust Server is #6,650 for player hours, placing it in the top 30% of ranked servers.

Server information

How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does A Shockbyte Rust Server serve?

There is no region published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.95.208:27964.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours, the average server fps was 105, and it never dropped below 1. The maximum number of entities it carried was 90,014, which includes buildings, deployables and everything else. At its highest, it used 4,821 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on A Shockbyte Rust Server on wipe day?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 22 hours in.

What wipe pattern does A Shockbyte Rust Server follow?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 7 days 10 hours.

Join the server

How can I connect to A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 157.85.95.208:27964. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.