Rust Player Count
78,700 playing now

Offline157.85.95.230:24537checked 10h ago

A Shockbyte Rust Server

Players now 0/ 10 0% full
7-day average 1 peak 1
Rank #7,706 top 35%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75104:0009:0014:0018:0023:0004:00Wiped Tue 13 Oct, 04:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040004:0009:0014:0018:0023:0004:00Wiped Tue 13 Oct, 04:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:25 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 577/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average 435/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average 154/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average 339/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 46/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average 319/ 400

Quick answers

from the figures on this page

Settings and map

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

The game generates a procedural map of size 3,500 with seed 50000 for A Shockbyte Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 10 hours ago. The average player count for the last seven days is 1, and the highest point was 1. In the past 48 hours, the peak activity occurred at 05:00 UTC, averaging 1 players.

How does A Shockbyte Rust Server compare in server rankings?

A Shockbyte Rust Server is in the top 35% of all ranked servers with a rank of #7,706 for player hours over the past seven days.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 10 hours ago. It reports an uptime that puts the last restart at roughly 22 hours ago. 13 October 2026 is when Rust Player Count first saw it.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.95.230:24537.

How well does A Shockbyte Rust Server perform?

In the last 48 hours, it averaged 155 server fps, with a low of 112. Up to 67,152 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,550 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does A Shockbyte Rust Server follow?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 34 hours.

How to join

What steps are needed to join A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 157.85.95.230:24537. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.