Rust Player Count
78,398 playing now

Online157.85.95.249:28015checked 10m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 10 0% full
7-day average 1 peak 5
Rank #4,234 top 19%
Last wipe 4d ago no schedule published
Next wipe 2d 3h Fri 16 Oct, 18:41 UTC

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 18:41 UTC, in 2d 3h. Every Friday at 18:41 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 80% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 5

Coming wipes

2d 3hFri 16 Oct, 18:41 UTC
9d 3hFri 23 Oct, 18:41 UTC
16d 3hFri 30 Oct, 18:41 UTC
22d 3hThu 5 Nov, 19:00 UTC FW
23d 3hFri 6 Nov, 18:41 UTC
30d 3hFri 13 Nov, 18:41 UTC
37d 3hFri 20 Nov, 18:41 UTC
44d 3hFri 27 Nov, 18:41 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:41 UTC4d ago 5 – running 3
Sat 3 Oct, 11:05 UTC11d ago 4 halved by day 5 6.3 days 3
Fri 2 Oct, 17:26 UTC11d ago 4 – 0.7 days 0
Fri 25 Sep, 16:19 UTC18d ago 3 halved by day 5 7 days 0
Fri 18 Sep, 16:51 UTC25d ago 4 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 195/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 185/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 47/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 71/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

A procedural map of size 3,500 is what A Shockbyte Rust Server runs, generated by the game with seed 47924. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does A Shockbyte Rust Server have?

With 10 slots, A Shockbyte Rust Server has 0 players at the moment. The seven-day average is 1 players, with a peak of 5. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 3 players.

What position does A Shockbyte Rust Server hold among Rust servers?

A Shockbyte Rust Server is in the top 19% of all ranked servers with a rank of #4,234 for player hours over the past seven days.

About the server

How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is currently online. It reports an uptime that puts the last restart at roughly 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does A Shockbyte Rust Server serve?

A region is not published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.95.249:28015.

How well does A Shockbyte Rust Server perform?

In the last 48 hours, it averaged 100 server fps, with a low of 38. Up to 67,980 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,193 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on A Shockbyte Rust Server on wipe day?

The average busiest point in recent wipes reached 4 players. The latest wipe saw its biggest crowd 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 5.

How often does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server follow a every Friday at 18:41 UTC pattern. A wipe is scheduled for Friday 16 October at 18:41 UTC. It has been running its current world for 4 days 20 hours.

Join the server

How can I connect to A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 157.85.95.249:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.