Online157.85.95.249:28015checked 10m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 18:41 UTC, in 2d 3h. Every Friday at 18:41 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:41 UTC4d ago | 5 | – | running | 3 |
| Sat 3 Oct, 11:05 UTC11d ago | 4 | halved by day 5 | 6.3 days | 3 |
| Fri 2 Oct, 17:26 UTC11d ago | 4 | – | 0.7 days | 0 |
| Fri 25 Sep, 16:19 UTC18d ago | 3 | halved by day 5 | 7 days | 0 |
| Fri 18 Sep, 16:51 UTC25d ago | 4 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for A Shockbyte Rust Server?
A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on A Shockbyte Rust Server?
A procedural map of size 3,500 is what A Shockbyte Rust Server runs, generated by the game with seed 47924. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on A Shockbyte Rust Server convey?
These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does A Shockbyte Rust Server have?
With 10 slots, A Shockbyte Rust Server has 0 players at the moment. The seven-day average is 1 players, with a peak of 5. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 3 players.
What position does A Shockbyte Rust Server hold among Rust servers?
A Shockbyte Rust Server is in the top 19% of all ranked servers with a rank of #4,234 for player hours over the past seven days.
About the server
How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently online. It reports an uptime that puts the last restart at roughly 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for A Shockbyte Rust Server?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does A Shockbyte Rust Server serve?
A region is not published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 157.85.95.249:28015.
How well does A Shockbyte Rust Server perform?
In the last 48 hours, it averaged 100 server fps, with a low of 38. Up to 67,980 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,193 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What changes on A Shockbyte Rust Server on wipe day?
The average busiest point in recent wipes reached 4 players. The latest wipe saw its biggest crowd 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 5.
How often does A Shockbyte Rust Server wipe?
Wipes on A Shockbyte Rust Server follow a every Friday at 18:41 UTC pattern. A wipe is scheduled for Friday 16 October at 18:41 UTC. It has been running its current world for 4 days 20 hours.
Join the server
How can I connect to A Shockbyte Rust Server?
To get in, press F1 in Rust and enter client.connect 157.85.95.249:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.