Rust Player Count
47,460 playing now

Offline157.85.95.76:27381checked 1d ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123401:0004:0008:0011:0015:0018:00

Hourly average and peak, UTC.

Server performance

05010015020001:0004:0008:0011:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 27/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 20/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does A Shockbyte Rust Server use?

A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on A Shockbyte Rust Server?

The game generates a procedural map of size 3,500 with seed 50000 for A Shockbyte Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on A Shockbyte Rust Server convey?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): It runs on game build 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 30 hours ago. The average player count for the past seven days is 0.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,977 and is in the top 71% of all ranked servers.

Server information

How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is down at the moment and was last seen 30 hours ago. It reports an uptime that puts the last restart at roughly 18 days 7 hours ago. In the last 7 full days, it was up for 139 of 168 hours, which is 83% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

Rust network protocol 2633 and build 163794 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.85.95.76:27381.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours, the average server fps was 147, and it never dropped below 110. The maximum number of entities it carried was 67,003, which includes buildings, deployables and everything else. Peak memory use was 5,078 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What wipe pattern does A Shockbyte Rust Server follow?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 30 days 12 hours.

How to join

What steps are needed to join A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 157.85.95.76:27381. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build It runs on game build 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.