Rust Player Count
48,430 playing now

Offline157.85.95.97:29779checked 13h ago

A Shockbyte Rust Server

moddedoxide
Players now 1/ 40 2% full
7-day average 1 peak 1
Rank #10,883 top 49%
Last wipe 16h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75118:0019:0020:0021:00Wiped Wed 14 Oct, 18:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040018:0019:0020:0021:00Wiped Wed 14 Oct, 18:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 87/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 20/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 24/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 7/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

A procedural map of size 1,500 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is offline at present, with its last appearance 13 hours ago. With a peak of 1, the average over seven days is 1 players. The highest average in the last 48 hours was 1 players at 19:00 UTC.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server is #10,883 for player hours, placing it in the top 49% of ranked servers.

About the server

What is the online status and reliability of A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 13 hours ago. The uptime it gives suggests it restarted about 20 minutes ago. Rust Player Count recorded it for the first time on 14 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does A Shockbyte Rust Server serve?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 157.85.95.97:29779.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, the average server fps was 238, and it never dropped below 238. The highest entity count was 5,828, covering buildings, deployables and all other objects. Peak memory use was 1,954 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

How often does A Shockbyte Rust Server wipe?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 16 hours.

How to join

What steps are needed to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 157.85.95.97:29779. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.