Rust Player Count
66,722 playing now

Online159.112.73.50:28015checked 8m ago

Oxide Council Staging

Players now 0/ 300 0% full
7-day average 0 peak –
Rank #15,919 top 72%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 03:28 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 538/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 345/ 375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 154/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 305/ 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 51/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 294/ 375

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Oxide Council Staging?

No gather rate appears in the name of Oxide Council Staging. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Oxide Council Staging?

Oxide Council Staging runs a procedural map of size 4,500 with seed 4000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Oxide Council Staging be found in Rust Player Count lists and filters?

These Rust Player Count lists include Oxide Council Staging: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Oxide Council Staging?

For the game's server browser, Oxide Council Staging publishes: gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166448 (Build): Build number: 166448; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Oxide Council Staging?

Right now, 0 players are on Oxide Council Staging, which has 300 slots. For the past week, the average number of players was 0.

How does Oxide Council Staging compare in server rankings?

Over the last seven days, Oxide Council Staging is #15,919 for player hours, placing it in the top 72% of ranked servers.

Server information

What is the uptime and reliability of Oxide Council Staging?

Oxide Council Staging is currently online. The uptime it gives suggests it restarted about 13 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Oxide Council Staging?

Linux hosts Oxide Council Staging, which runs Rust network protocol 2634 and build 166448. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Oxide Council Staging serve?

No region is published by Oxide Council Staging. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 159.112.73.50:28015.

What is the performance like on Oxide Council Staging?

In the last 48 hours, it averaged 24 server fps, with a low of 18. Up to 129,991 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 11,195 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on Oxide Council Staging when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 5 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Oxide Council Staging follow?

Too few wipes are recorded for Oxide Council Staging to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 13 days 9 hours ago.

Join the server

How can I connect to Oxide Council Staging?

To get in, press F1 in Rust and enter client.connect 159.112.73.50:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs166448,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp300
Max players 300 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166448
Build Build number: 166448.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.