Rust Player Count
33,702 playing now

Online159.195.206.209:28015checked 10m ago

Rust Tournaments | TEST

moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 56d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 44/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 34/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 14/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Rust Tournaments | TEST use?

No gather rate appears in the name of Rust Tournaments | TEST. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Rust Tournaments | TEST?

The game generates a procedural map of size 3,000 with seed 2147483647 for Rust Tournaments | TEST. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Rust Tournaments | TEST be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Tournaments | TEST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on Rust Tournaments | TEST?

These are the tags Rust Tournaments | TEST publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2632 (Protocol): Joining requires the same protocol: 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Rust Tournaments | TEST have?

0 of 20 slots are filled on Rust Tournaments | TEST right now. For the past week, the average number of players was 0.

Where does Rust Tournaments | TEST sit in the rankings?

For player hours in the last seven days, Rust Tournaments | TEST ranks #15,961 and is in the top 71% of all ranked servers.

About the server

How reliable is Rust Tournaments | TEST, and is it online?

Right now, Rust Tournaments | TEST is up. It reports an uptime that puts the last restart at roughly 14 days 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Rust Tournaments | TEST?

On Linux, Rust Tournaments | TEST runs Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Rust Tournaments | TEST?

A region is not published by Rust Tournaments | TEST. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 159.195.206.209:28015.

How well does Rust Tournaments | TEST perform?

In the last 48 hours, it averaged 143 server fps, with a low of 97. Up to 50,349 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,375 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

When does Rust Tournaments | TEST wipe?

The rhythm of wipes on Rust Tournaments | TEST cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 56 days 10 hours ago.

How to join

What steps are needed to join Rust Tournaments | TEST?

Joining is done by opening the console (F1) and running client.connect 159.195.206.209:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players Capacity: 20 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2632
Protocol Joining requires the same protocol: 2632.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.