Offline159.26.105.141:28025checked 12h ago
RustSkinLab Content Studio
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for RustSkinLab Content Studio?
No gather rate appears in the name of RustSkinLab Content Studio. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on RustSkinLab Content Studio?
A procedural map is what RustSkinLab Content Studio runs, generated by the game.
Tags, lists and filters
Where can RustSkinLab Content Studio be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustSkinLab Content Studio: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on RustSkinLab Content Studio convey?
For the game's server browser, RustSkinLab Content Studio publishes: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on RustSkinLab Content Studio?
RustSkinLab Content Studio is offline at the moment; the last time it was seen was 12 hours ago. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.
How does RustSkinLab Content Studio compare in server rankings?
For player hours in the last seven days, RustSkinLab Content Studio ranks #13,588 and is in the top 61% of all ranked servers.
Server details
How reliable is RustSkinLab Content Studio, and is it online?
Currently offline, RustSkinLab Content Studio was last seen 12 hours ago. Rust Player Count recorded it for the first time on 14 October 2026.
What Rust version is used on RustSkinLab Content Studio?
On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of RustSkinLab Content Studio?
A region is not published by RustSkinLab Content Studio. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 159.26.105.141:28025.
Wipe information
When does RustSkinLab Content Studio wipe?
Too few wipes are recorded for RustSkinLab Content Studio to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 13 days 12 hours.
Join the server
What is the process to join RustSkinLab Content Studio?
Joining is done by opening the console (F1) and running client.connect 159.26.105.141:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.