Rust Player Count
49,891 playing now

Offline159.26.105.78:28015checked 9d ago

Build System Dev

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,887 top 61%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:09 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average 87/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average 182/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 33/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 39/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 8/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for Build System Dev?

No gather rate appears in the name of Build System Dev. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Build System Dev?

A procedural map is what Build System Dev runs, generated by the game.

Tags and filters

Where can Build System Dev be found in Rust Player Count lists and filters?

The Rust Player Count lists that Build System Dev fits are: Rust build and creative servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Build System Dev?

These are the tags Build System Dev publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Build System Dev?

Currently offline, Build System Dev was last seen 9 days 23 hours ago.

Where does Build System Dev sit in the rankings?

Over the last seven days, Build System Dev is #13,887 for player hours, placing it in the top 61% of ranked servers.

Server information

What is the uptime and reliability of Build System Dev?

Currently offline, Build System Dev was last seen 9 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Build System Dev?

Rust network protocol 2634 and build 166652 on Windows is what Build System Dev uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Build System Dev serve?

No region is published by Build System Dev. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 159.26.105.78:28015.

Wipe schedule

What should you expect on Build System Dev during a wipe?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Build System Dev follow?

With so few of Build System Dev's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 10 days ago.

Connect to the server

How can I connect to Build System Dev?

To get in, press F1 in Rust and enter client.connect 159.26.105.78:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.