Offline159.26.105.78:28015checked 9d ago
Build System Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Build System Dev?
No gather rate appears in the name of Build System Dev. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on Build System Dev?
A procedural map is what Build System Dev runs, generated by the game.
Tags and filters
Where can Build System Dev be found in Rust Player Count lists and filters?
The Rust Player Count lists that Build System Dev fits are: Rust build and creative servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Build System Dev?
These are the tags Build System Dev publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is Build System Dev?
Currently offline, Build System Dev was last seen 9 days 23 hours ago.
Where does Build System Dev sit in the rankings?
Over the last seven days, Build System Dev is #13,887 for player hours, placing it in the top 61% of ranked servers.
Server information
What is the uptime and reliability of Build System Dev?
Currently offline, Build System Dev was last seen 9 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Build System Dev?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Build System Dev serve?
No region is published by Build System Dev. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 159.26.105.78:28015.
Wipe schedule
What should you expect on Build System Dev during a wipe?
The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.
What wipe pattern does Build System Dev follow?
With so few of Build System Dev's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 10 days ago.
Connect to the server
How can I connect to Build System Dev?
To get in, press F1 in Rust and enter client.connect 159.26.105.78:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.