Offline159.26.112.93:28025checked 10d ago
RustSkinLab Content Studio
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern RustSkinLab Content Studio?
The name of RustSkinLab Content Studio does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on RustSkinLab Content Studio?
A procedural map, generated by the game, runs on RustSkinLab Content Studio.
Tags and filters
Where can RustSkinLab Content Studio be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustSkinLab Content Studio fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustSkinLab Content Studio?
For the game's server browser, RustSkinLab Content Studio publishes: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does RustSkinLab Content Studio have?
Currently offline, RustSkinLab Content Studio was last seen 10 days 7 hours ago.
Where does RustSkinLab Content Studio sit in the rankings?
Over the last seven days, RustSkinLab Content Studio is #13,882 for player hours, placing it in the top 61% of ranked servers.
Server information
What is the online status and reliability of RustSkinLab Content Studio?
RustSkinLab Content Studio is down at the moment and was last seen 10 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 2 October 2026.
What Rust version is used on RustSkinLab Content Studio?
Windows hosts RustSkinLab Content Studio, which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of RustSkinLab Content Studio?
There is no region published by RustSkinLab Content Studio. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 159.26.112.93:28025.
Wipe information
When does RustSkinLab Content Studio wipe?
With so few of RustSkinLab Content Studio's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 12 days 11 hours.
Connect to the server
How can I connect to RustSkinLab Content Studio?
Joining is done by opening the console (F1) and running client.connect 159.26.112.93:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.