Rust Player Count
65,297 playing now

Offline16.98.34.128:28015checked 30d ago

Name of Server as Shown on the Client Server List

Players now 0/ 10 0% full
7-day average 0 peak –
Rank – score 0
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 321/ 400
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average 308/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average 308/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 277/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 52/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 251/ 400

Quick answers

from the figures on this page

Rules and settings

What configuration does Name of Server as Shown on the Client Server List use?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on Name of Server as Shown on the Client Server List?

A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.

Server tags

Where can Name of Server as Shown on the Client Server List be found in Rust Player Count lists and filters?

The Rust Player Count lists that Name of Server as Shown on the Client Server List fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on Name of Server as Shown on the Client Server List?

For the game's server browser, Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Name of Server as Shown on the Client Server List?

The server Name of Server as Shown on the Client Server List is offline at present, with its last appearance 30 days 12 hours ago.

About the server

What is the uptime and reliability of Name of Server as Shown on the Client Server List?

Currently offline, Name of Server as Shown on the Client Server List was last seen 30 days 12 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Name of Server as Shown on the Client Server List?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 16.98.34.128:28015.

Wipe schedule

How often does Name of Server as Shown on the Client Server List wipe?

With so few of Name of Server as Shown on the Client Server List's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 30 days 13 hours.

Join the server

How can I connect to Name of Server as Shown on the Client Server List?

Joining is done by opening the console (F1) and running client.connect 16.98.34.128:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.