Rust Player Count
85,367 playing now

Online160.251.136.116:28015checked 12m ago

RustServer_6319

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,903 top 72%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18.8 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:30 UTC12d ago 0 – running 0
Sun 13 Sep, 19:14 UTC30d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 505/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average 427/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average 254/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average 428/ 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average 40/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average 375/ 450

Quick answers

from the figures on this page

Rules, map and settings

What configuration does RustServer_6319 use?

No gather rate appears in the name of RustServer_6319. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on RustServer_6319?

The game generates a procedural map of size 3,000 with seed 26771 for RustServer_6319. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can RustServer_6319 be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer_6319 fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustServer_6319?

These are the tags RustServer_6319 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166586 (Build): Build number: 166586; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on RustServer_6319?

With 50 slots, RustServer_6319 has 0 players at the moment. For the past week, the average number of players was 0.

What position does RustServer_6319 hold among Rust servers?

Over the last seven days, RustServer_6319 is #15,903 for player hours, placing it in the top 72% of ranked servers.

Server details

What is the uptime and reliability of RustServer_6319?

RustServer_6319 is currently online. It reports an uptime that puts the last restart at roughly 12 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on RustServer_6319?

Linux hosts RustServer_6319, which runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustServer_6319?

There is no region published by RustServer_6319. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 160.251.136.116:28015.

Is RustServer_6319 lag-free?

The server ran at an average of 156 fps over the last 48 hours, never falling below 105. Up to 43,791 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,983 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on RustServer_6319 when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does RustServer_6319 wipe?

The rhythm of wipes on RustServer_6319 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 5 hours ago.

Connect to the server

What steps are needed to join RustServer_6319?

Open the Rust console with F1, then type client.connect 160.251.136.116:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166586
Build Build number: 166586.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.