Rust Player Count
40,349 playing now

Online160.251.140.176:28015checked 8m ago

RustServer_11418

moddedoxide
Players now 3/ 50 6% full
7-day average 2 peak 8
Rank #2,215 top 10%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0246803:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 9 players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC9d ago 12 – running 1
Sun 4 Oct, 16:04 UTC10d ago 12 – 0.7 days 0
Sat 3 Oct, 11:08 UTC11d ago 2 – 1.2 days 0
Fri 2 Oct, 13:56 UTC12d ago 2 – 0.9 days 1
Thu 1 Oct, 16:04 UTC13d ago 1 – 0.9 days 0
Wed 30 Sep, 09:27 UTC14d ago 1 – 1.3 days 0
Tue 29 Sep, 19:20 UTC15d ago 1 – 0.6 days 0
Tue 29 Sep, 11:08 UTC15d ago 1 – 0.3 days 0
Mon 28 Sep, 14:47 UTC16d ago 1 – 0.8 days 1
Sun 27 Sep, 16:01 UTC17d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 21/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 15/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 10/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does RustServer_11418 use?

The name of RustServer_11418 does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on RustServer_11418?

A procedural map of size 3,500 is what RustServer_11418 runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Server tags

Where can RustServer_11418 be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer_11418 fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustServer_11418?

The game's server browser reads these tags from RustServer_11418: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166586 (Build): It runs on game build 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does RustServer_11418 have?

With 50 slots, RustServer_11418 has 3 players at the moment. The average player count for the last seven days is 2, and the highest point was 8. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 6 players.

How does RustServer_11418 compare in server rankings?

Over the last seven days, RustServer_11418 is #2,215 for player hours, placing it in the top 10% of ranked servers.

Server details

What is the uptime and reliability of RustServer_11418?

RustServer_11418 is currently online. The uptime it gives suggests it restarted about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on RustServer_11418?

Linux hosts RustServer_11418, which runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RustServer_11418?

A region is not published by RustServer_11418. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 160.251.140.176:28015.

Is RustServer_11418 lag-free?

In the last 48 hours, it averaged 82 server fps, with a low of 47. The highest entity count was 69,309, covering buildings, deployables and all other objects. At its highest, it used 4,035 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on RustServer_11418 on wipe day?

Across its recent wipes, the busiest times averaged 9 players. The latest wipe saw its biggest crowd 4 hours in.

When does RustServer_11418 wipe?

With irregular wipe times on RustServer_11418, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 9 days 16 hours ago.

How to join

What steps are needed to join RustServer_11418?

Joining is done by opening the console (F1) and running client.connect 160.251.140.176:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166586
Build It runs on game build 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.