Online160.251.169.111:28015checked 12m ago
RustServer_27290
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:50 UTC6d ago | 3 | – | running | 0 |
| Sat 26 Sep, 03:42 UTC19d ago | 2 | halved by day 1 | 12.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does RustServer_27290 use?
No gather rate appears in the name of RustServer_27290. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What is the map on RustServer_27290?
A procedural map of size 3,000 is what RustServer_27290 runs, generated by the game with seed 10511. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can RustServer_27290 be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustServer_27290: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on RustServer_27290 convey?
For the game's server browser, RustServer_27290 publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is RustServer_27290?
With 50 slots, RustServer_27290 has 0 players at the moment. With a peak of 3, the average over seven days is 1 players. The busiest time in the last 48 hours was 15:00 UTC, with an average of 2 players.
Where does RustServer_27290 sit in the rankings?
Over the last seven days, RustServer_27290 is #4,032 for player hours, placing it in the top 18% of ranked servers.
Server information
What is the uptime and reliability of RustServer_27290?
Right now, RustServer_27290 is up. The uptime it gives suggests it restarted about 6 days 15 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 19 September 2026.
What is the Rust version for RustServer_27290?
Rust network protocol 2634 and build 167231 on Linux is what RustServer_27290 uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find RustServer_27290?
No region is published by RustServer_27290. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 160.251.169.111:28015.
Is RustServer_27290 lag-free?
Over the last 48 hours, the average server fps was 154, and it never dropped below 116. The highest entity count was 47,305, covering buildings, deployables and all other objects. Memory usage reached up to 2,567 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What should you expect on RustServer_27290 during a wipe?
The average busiest point in recent wipes reached 2 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.
What wipe pattern does RustServer_27290 follow?
Too few wipes are recorded for RustServer_27290 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 6 days 17 hours.
How to join
What is the process to join RustServer_27290?
Open the Rust console with F1, then type client.connect 160.251.169.111:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.