Online160.251.172.243:28115checked 13m ago
Rust 1st -開発中-
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:23 UTC2d ago | 1 | – | running | 0 |
| Sun 11 Oct, 23:56 UTC3d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC6d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC8d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC9d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Rust 1st -開発中-?
No gather rate appears in the name of Rust 1st -開発中-. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Rust 1st -開発中-?
A procedural map of size 6,000 is what Rust 1st -開発中- runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.
Server tags
Where can Rust 1st -開発中- be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust 1st -開発中-: Modded Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Rust 1st -開発中-?
The game's server browser reads these tags from Rust 1st -開発中-: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Rust 1st -開発中- have?
Right now, 0 players are on Rust 1st -開発中-, which has 2 slots. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 11:00 UTC.
Where does Rust 1st -開発中- sit in the rankings?
Rust 1st -開発中- is in the top 37% of all ranked servers with a rank of #8,206 for player hours over the past seven days.
Server details
What is the uptime and reliability of Rust 1st -開発中-?
Rust 1st -開発中- is currently online. Based on the uptime it reports, the last restart was about 2 days 6 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on Rust 1st -開発中-?
Rust network protocol 2634 and build 166652 on Linux is what Rust 1st -開発中- uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Rust 1st -開発中- serve?
Its name points to Asia, even though Rust 1st -開発中- publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 160.251.172.243:28115.
Is Rust 1st -開発中- lag-free?
Over the last 48 hours, the average server fps was 134, and it never dropped below 60. The highest entity count was 21,067, covering buildings, deployables and all other objects. Memory usage reached up to 2,674 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What changes on Rust 1st -開発中- on wipe day?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does Rust 1st -開発中- wipe?
No next wipe can be predicted for Rust 1st -開発中-, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 2 days 16 hours ago.
How to join
How can I connect to Rust 1st -開発中-?
To get in, press F1 in Rust and enter client.connect 160.251.172.243:28115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.