Rust Player Count
53,443 playing now

Online160.251.174.60:28015checked 9m ago

RustServer_570

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,867 top 72%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep1 Oct6 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 5 players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:03 UTC12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average 417/ 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average 237/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average 122/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average 276/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 43/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average 233/ 275

Quick answers

from the figures on this page

Settings and map

Which rules govern RustServer_570?

No gather rate appears in the name of RustServer_570. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on RustServer_570?

RustServer_570 runs a procedural map of size 3,500 with seed 16532, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can RustServer_570 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustServer_570: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on RustServer_570 convey?

These are the tags RustServer_570 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on RustServer_570?

0 of 50 slots are filled on RustServer_570 right now. For the past week, the average number of players was 0.

How does RustServer_570 compare in server rankings?

RustServer_570 is in the top 72% of all ranked servers with a rank of #15,867 for player hours over the past seven days.

About the server

How reliable is RustServer_570, and is it online?

You can find RustServer_570 online at the moment. Based on the uptime it reports, the last restart was about 12 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 22 September 2026.

What is the Rust version for RustServer_570?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_570 uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RustServer_570?

No region is published by RustServer_570. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 160.251.174.60:28015.

How well does RustServer_570 perform?

In the last 48 hours, it averaged 53 server fps, with a low of 30. The maximum number of entities it carried was 70,795, which includes buildings, deployables and everything else. Peak memory use was 3,772 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on RustServer_570 on wipe day?

Across its recent wipes, the busiest times averaged 5 players. 2 hours after the latest wipe, the crowd hit its peak.

How often does RustServer_570 wipe?

With so few of RustServer_570's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 12 days 20 hours ago.

Join the server

What is the process to join RustServer_570?

Joining is done by opening the console (F1) and running client.connect 160.251.174.60:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.