Online160.251.179.101:28015checked 13m ago
RustServer_10390
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does RustServer_10390 use?
The name of RustServer_10390 does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on RustServer_10390?
The game generates a procedural map of size 6,000 with seed 1135103937 for RustServer_10390. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can RustServer_10390 be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustServer_10390: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on RustServer_10390 convey?
For the game's server browser, RustServer_10390 publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2631 (Protocol): Joining requires the same protocol: 2631; cs156583 (Build): Build number: 156583; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is RustServer_10390?
With 50 slots, RustServer_10390 has 0 players at the moment. The average player count for the past seven days is 0.
Where does RustServer_10390 sit in the rankings?
RustServer_10390 is in the top 72% of all ranked servers with a rank of #15,894 for player hours over the past seven days.
About the server
What is the uptime and reliability of RustServer_10390?
Right now, RustServer_10390 is up. Based on the uptime it reports, the last restart was about 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on RustServer_10390?
On Linux, RustServer_10390 runs Rust network protocol 2631 and build 156583. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find RustServer_10390?
A region is not published by RustServer_10390. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 160.251.179.101:28015.
Is RustServer_10390 lag-free?
In the last 48 hours, it averaged 18 server fps, with a low of 4. The highest entity count was 198,896, covering buildings, deployables and all other objects. Peak memory use was 7,483 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
When does RustServer_10390 wipe?
The rhythm of wipes on RustServer_10390 cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 104 days 11 hours ago.
Connect to the server
How can I connect to RustServer_10390?
Joining is done by opening the console (F1) and running client.connect 160.251.179.101:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs156583
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.