Rust Player Count
83,544 playing now

Offline160.251.199.251:28015checked 2h ago

RustServer_9407

moddedoxide
Players now 0/ 3 0% full
7-day average 0 peak –
Rank #15,892 top 72%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123420:0005:0014:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctSat 26 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC11d ago 1 – running 0
Sat 26 Sep, 08:07 UTC18d ago 1 halved by day 1 7.2 days 0
Sun 20 Sep, 23:25 UTC23d ago 1 halved by day 2 5.4 days 0
Sun 20 Sep, 02:48 UTC24d ago 1 – 0.9 days 1
Sat 19 Sep, 18:36 UTC25d ago 1 – 0.3 days 0
Fri 18 Sep, 09:38 UTC26d ago 1 – 1.4 days 0
Fri 18 Sep, 02:04 UTC26d ago 1 – 0.3 days 0
Tue 15 Sep, 08:04 UTC29d ago 1 halved by day 1 2.8 days 0
Mon 14 Sep, 10:32 UTC30d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 146/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 188/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 59/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for RustServer_9407?

The name of RustServer_9407 does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on RustServer_9407?

RustServer_9407 runs a procedural map of size 3,500 with seed 76376355, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can RustServer_9407 be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer_9407 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustServer_9407?

These are the tags RustServer_9407 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on RustServer_9407?

RustServer_9407 is offline at the moment; the last time it was seen was 2 hours ago. For the past week, the average number of players was 0.

How does RustServer_9407 compare in server rankings?

RustServer_9407 is in the top 72% of all ranked servers with a rank of #15,892 for player hours over the past seven days.

About the server

How reliable is RustServer_9407, and is it online?

Last seen 2 hours ago, RustServer_9407 is offline right now. The uptime it gives suggests it restarted about 11 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for RustServer_9407?

On Linux, RustServer_9407 runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustServer_9407?

No region is published by RustServer_9407. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 160.251.199.251:28015.

How well does RustServer_9407 perform?

Over the last 48 hours, the average server fps was 70, and it never dropped below 52. Up to 71,081 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,895 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on RustServer_9407 during a wipe?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.5.

How often does RustServer_9407 wipe?

No next wipe can be predicted for RustServer_9407, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 5 hours ago.

Connect to the server

How can I connect to RustServer_9407?

To get in, press F1 in Rust and enter client.connect 160.251.199.251:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp3
Max players 3 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.