Online160.251.204.20:28015checked 9m ago
RustServer_11472
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern RustServer_11472?
A gather rate is absent from the name of RustServer_11472. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
What is the map on RustServer_11472?
RustServer_11472 runs a procedural map of size 3,000 with seed 16650, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can RustServer_11472 be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustServer_11472 fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on RustServer_11472 convey?
The game's server browser reads these tags from RustServer_11472: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on RustServer_11472?
0 of 50 slots are filled on RustServer_11472 right now. For the past week, the average number of players was 0.
How does RustServer_11472 compare in server rankings?
RustServer_11472 is in the top 72% of all ranked servers with a rank of #15,913 for player hours over the past seven days.
Server information
What is the online status and reliability of RustServer_11472?
RustServer_11472 is currently online. Based on the uptime it reports, the last restart was about 13 days 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for RustServer_11472?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_11472 uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does RustServer_11472 serve?
There is no region published by RustServer_11472. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 160.251.204.20:28015.
What is the performance like on RustServer_11472?
In the last 48 hours, it averaged 131 server fps, with a low of 99. The highest entity count was 47,740, covering buildings, deployables and all other objects. At its highest, it used 3,802 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
How often does RustServer_11472 wipe?
The rhythm of wipes on RustServer_11472 cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 32 days 19 hours ago.
Connect to the server
What is the process to join RustServer_11472?
To get in, press F1 in Rust and enter client.connect 160.251.204.20:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.