Rust Player Count
85,290 playing now

Online160.251.204.20:28015checked 9m ago

RustServer_11472

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,913 top 72%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 530/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average 461/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average 238/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average 458/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 37/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average 366/ 450

Quick answers

from the figures on this page

Rules and settings

Which rules govern RustServer_11472?

A gather rate is absent from the name of RustServer_11472. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What is the map on RustServer_11472?

RustServer_11472 runs a procedural map of size 3,000 with seed 16650, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can RustServer_11472 be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer_11472 fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on RustServer_11472 convey?

The game's server browser reads these tags from RustServer_11472: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on RustServer_11472?

0 of 50 slots are filled on RustServer_11472 right now. For the past week, the average number of players was 0.

How does RustServer_11472 compare in server rankings?

RustServer_11472 is in the top 72% of all ranked servers with a rank of #15,913 for player hours over the past seven days.

Server information

What is the online status and reliability of RustServer_11472?

RustServer_11472 is currently online. Based on the uptime it reports, the last restart was about 13 days 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RustServer_11472?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_11472 uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does RustServer_11472 serve?

There is no region published by RustServer_11472. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 160.251.204.20:28015.

What is the performance like on RustServer_11472?

In the last 48 hours, it averaged 131 server fps, with a low of 99. The highest entity count was 47,740, covering buildings, deployables and all other objects. At its highest, it used 3,802 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

How often does RustServer_11472 wipe?

The rhythm of wipes on RustServer_11472 cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 32 days 19 hours ago.

Connect to the server

What is the process to join RustServer_11472?

To get in, press F1 in Rust and enter client.connect 160.251.204.20:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.