Online160.251.209.182:28015checked 12m ago
RustServer_20607
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern RustServer_20607?
A gather rate is absent from the name of RustServer_20607. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
Which map is running on RustServer_20607?
A procedural map of size 3,000 is what RustServer_20607 runs, generated by the game with seed 28026. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can RustServer_20607 be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustServer_20607 fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on RustServer_20607 convey?
For the game's server browser, RustServer_20607 publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does RustServer_20607 have?
0 of 50 slots are filled on RustServer_20607 right now. The average player count for the past seven days is 0.
How does RustServer_20607 compare in server rankings?
For player hours in the last seven days, RustServer_20607 ranks #15,903 and is in the top 72% of all ranked servers.
Server information
How reliable is RustServer_20607, and is it online?
You can find RustServer_20607 online at the moment. It reports an uptime that puts the last restart at roughly 13 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for RustServer_20607?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_20607 uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does RustServer_20607 serve?
There is no region published by RustServer_20607. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 160.251.209.182:28015.
What is the performance like on RustServer_20607?
Over the last 48 hours, the average server fps was 143, and it never dropped below 110. Up to 46,844 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,672 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
How often does RustServer_20607 wipe?
The rhythm of wipes on RustServer_20607 cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 32 days 21 hours.
Connect to the server
What is the process to join RustServer_20607?
Joining is done by opening the console (F1) and running client.connect 160.251.209.182:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.