Rust Player Count
81,281 playing now

Online160.251.210.10:28015checked 9m ago

RustServer_11367

Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #11,586 top 52%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:45 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 543/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average 430/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average 181/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average 367/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 45/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average 322/ 400

Quick answers

from the figures on this page

Settings and map

What configuration does RustServer_11367 use?

A gather rate is absent from the name of RustServer_11367. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on RustServer_11367?

A procedural map of size 4,500 is what RustServer_11367 runs, generated by the game with seed 114627276. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can RustServer_11367 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustServer_11367: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RustServer_11367?

These are the tags RustServer_11367 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on RustServer_11367?

Right now, 0 players are on RustServer_11367, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 1.

How does RustServer_11367 compare in server rankings?

Over the last seven days, RustServer_11367 is #11,586 for player hours, placing it in the top 52% of ranked servers.

About the server

What is the uptime and reliability of RustServer_11367?

RustServer_11367 is currently online. Based on the uptime it reports, the last restart was about 9 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 2 October 2026.

What Rust version is used on RustServer_11367?

Linux hosts RustServer_11367, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does RustServer_11367 serve?

A region is not published by RustServer_11367. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 160.251.210.10:28015.

Is RustServer_11367 lag-free?

The server ran at an average of 48 fps over the last 48 hours, never falling below 34. The highest entity count was 116,012, covering buildings, deployables and all other objects. Memory usage reached up to 5,025 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on RustServer_11367 during a wipe?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does RustServer_11367 follow?

Too few wipes are recorded for RustServer_11367 to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 4 hours ago.

How to join

What is the process to join RustServer_11367?

Joining is done by opening the console (F1) and running client.connect 160.251.210.10:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.