OnlineEA160.251.210.11:28015checked 14m ago
[JP]Null-Server Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern [JP]Null-Server Test?
A gather rate is absent from the name of [JP]Null-Server Test. A maximum of 50 players per group. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on [JP]Null-Server Test?
[JP]Null-Server Test runs a procedural map of size 4,096 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.
Tags, lists and filters
Where can [JP]Null-Server Test be found in Rust Player Count lists and filters?
These Rust Player Count lists include [JP]Null-Server Test: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What information do the tags on [JP]Null-Server Test convey?
For the game's server browser, [JP]Null-Server Test publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts50 (Group limit): Teams are capped at 50 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; EA (East Asia): It appears under East Asia when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does [JP]Null-Server Test have?
Right now, 0 players are on [JP]Null-Server Test, which has 100 slots. The seven-day average is 0 players, with a peak of 1.
Where does [JP]Null-Server Test sit in the rankings?
In the last seven days, [JP]Null-Server Test is #14,892 for player hours, #486 in Asia, and within the top 67% of ranked servers.
About the server
What is the uptime and reliability of [JP]Null-Server Test?
Right now, [JP]Null-Server Test is up. It reports an uptime that puts the last restart at roughly 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for [JP]Null-Server Test?
On Linux, [JP]Null-Server Test runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find [JP]Null-Server Test?
In Asia, [JP]Null-Server Test lists itself with its EA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 160.251.210.11:28015.
Is [JP]Null-Server Test lag-free?
The server ran at an average of 73 fps over the last 48 hours, never falling below 38. The maximum number of entities it carried was 96,472, which includes buildings, deployables and everything else. At its highest, it used 5,286 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on [JP]Null-Server Test during a wipe?
Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.
What wipe pattern does [JP]Null-Server Test follow?
The only wipes for [JP]Null-Server Test are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 9 hours ago. A monthly wipe schedule is published in its tags.
How to join
What is the process to join [JP]Null-Server Test?
To get in, press F1 in Rust and enter client.connect 160.251.210.11:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/null-server.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs167781,ts50,^o^z
Game
gmrust
mp100
ts50
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.