Rust Player Count
73,412 playing now

Online160.251.212.172:28015checked 11m ago

RustServer_7232

Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #12,840 top 58%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:27 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 427/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average 350/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average 297/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average 331/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 46/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 317/ 450

Quick answers

from the figures on this page

Rules and settings

Which rules govern RustServer_7232?

The name of RustServer_7232 does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What is the map on RustServer_7232?

The game generates a procedural map of size 3,000 with seed 29783 for RustServer_7232. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can RustServer_7232 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustServer_7232: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on RustServer_7232?

These are the tags RustServer_7232 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is RustServer_7232?

With 50 slots, RustServer_7232 has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1.

Where does RustServer_7232 sit in the rankings?

Over the last seven days, RustServer_7232 is #12,840 for player hours, placing it in the top 58% of ranked servers.

Server information

What is the uptime and reliability of RustServer_7232?

RustServer_7232 is currently online. Based on the uptime it reports, the last restart was about 6 days 4 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 20 September 2026.

What Rust version is used on RustServer_7232?

Linux hosts RustServer_7232, which runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustServer_7232?

A region is not published by RustServer_7232. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 160.251.212.172:28015.

Is RustServer_7232 lag-free?

In the last 48 hours, it averaged 127 server fps, with a low of 101. Up to 46,273 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,423 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on RustServer_7232 when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 3 hours after the latest wipe, the crowd hit its peak.

When does RustServer_7232 wipe?

With so few of RustServer_7232's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 6 days 6 hours ago.

How to join

What steps are needed to join RustServer_7232?

Joining is done by opening the console (F1) and running client.connect 160.251.212.172:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.