Rust Player Count
62,604 playing now

Online160.251.212.33:28015checked 7m ago

TestServer

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,899 top 72%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 04:23 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 65/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 79/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 30/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for TestServer?

A gather rate is absent from the name of TestServer. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on TestServer?

TestServer runs a procedural map of size 3,000 with seed 15111, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags and filters

Where can TestServer be found in Rust Player Count lists and filters?

These Rust Player Count lists include TestServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on TestServer?

These are the tags TestServer publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): It runs on game build 162929; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on TestServer?

With 50 slots, TestServer has 0 players at the moment. For the past week, the average number of players was 0.

What position does TestServer hold among Rust servers?

For player hours in the last seven days, TestServer ranks #15,899 and is in the top 72% of all ranked servers.

Server details

How reliable is TestServer, and is it online?

Right now, TestServer is up. It reports an uptime that puts the last restart at roughly 19 days 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for TestServer?

Linux hosts TestServer, which runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of TestServer?

A region is not published by TestServer. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 160.251.212.33:28015.

How well does TestServer perform?

In the last 48 hours, it averaged 120 server fps, with a low of 106. The highest entity count was 220,172, covering buildings, deployables and all other objects. At its highest, it used 7,546 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on TestServer when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 1 hours in.

What wipe pattern does TestServer follow?

The rhythm of wipes on TestServer cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 19 days 15 hours.

How to join

What steps are needed to join TestServer?

To get in, press F1 in Rust and enter client.connect 160.251.212.33:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs162929
Build It runs on game build 162929.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.