Online160.251.212.33:28015checked 7m ago
TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:23 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for TestServer?
A gather rate is absent from the name of TestServer. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on TestServer?
TestServer runs a procedural map of size 3,000 with seed 15111, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.
Tags and filters
Where can TestServer be found in Rust Player Count lists and filters?
These Rust Player Count lists include TestServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TestServer?
These are the tags TestServer publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): It runs on game build 162929; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on TestServer?
With 50 slots, TestServer has 0 players at the moment. For the past week, the average number of players was 0.
What position does TestServer hold among Rust servers?
For player hours in the last seven days, TestServer ranks #15,899 and is in the top 72% of all ranked servers.
Server details
How reliable is TestServer, and is it online?
Right now, TestServer is up. It reports an uptime that puts the last restart at roughly 19 days 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for TestServer?
Linux hosts TestServer, which runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of TestServer?
A region is not published by TestServer. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 160.251.212.33:28015.
How well does TestServer perform?
In the last 48 hours, it averaged 120 server fps, with a low of 106. The highest entity count was 220,172, covering buildings, deployables and all other objects. At its highest, it used 7,546 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What happens on TestServer when a wipe occurs?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 1 hours in.
What wipe pattern does TestServer follow?
The rhythm of wipes on TestServer cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 19 days 15 hours.
How to join
What steps are needed to join TestServer?
To get in, press F1 in Rust and enter client.connect 160.251.212.33:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.