Online160.251.232.209:28015checked 10m ago
RustServer_14669
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC2d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW12d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern RustServer_14669?
A gather rate is absent from the name of RustServer_14669. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on RustServer_14669?
RustServer_14669 runs a procedural map of size 4,500 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can RustServer_14669 be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustServer_14669 fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on RustServer_14669?
The game's server browser reads these tags from RustServer_14669: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on RustServer_14669?
1 of 50 slots are filled on RustServer_14669 right now. With a peak of 3, the average over seven days is 0 players. The busiest time in the last 48 hours was 12:00 UTC, with an average of 2 players.
Where does RustServer_14669 sit in the rankings?
RustServer_14669 is in the top 22% of all ranked servers with a rank of #4,827 for player hours over the past seven days.
Server details
What is the uptime and reliability of RustServer_14669?
RustServer_14669 is currently online. Based on the uptime it reports, the last restart was about 2 days 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on RustServer_14669?
Linux hosts RustServer_14669, which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of RustServer_14669?
There is no region published by RustServer_14669. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 160.251.232.209:28015.
How well does RustServer_14669 perform?
Over the last 48 hours, the average server fps was 70, and it never dropped below 57. The maximum number of entities it carried was 121,907, which includes buildings, deployables and everything else. Memory usage reached up to 4,789 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What changes on RustServer_14669 on wipe day?
Recent wipes saw an average peak of 3 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 3.
What wipe pattern does RustServer_14669 follow?
Too few wipes are recorded for RustServer_14669 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 2 days 23 hours.
How to join
What steps are needed to join RustServer_14669?
Open the Rust console with F1, then type client.connect 160.251.232.209:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.