Rust Player Count
80,906 playing now

Online160.251.233.89:28015checked 8m ago

RustServer_20281

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,901 top 71%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 560/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average 436/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average 180/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average 364/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 44/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average 330/ 400

Quick answers

from the figures on this page

Rules and settings

Which rules govern RustServer_20281?

The name of RustServer_20281 does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on RustServer_20281?

RustServer_20281 runs a procedural map of size 5,000 with seed 1273571341, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can RustServer_20281 be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer_20281 fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on RustServer_20281 convey?

The game's server browser reads these tags from RustServer_20281: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on RustServer_20281?

Right now, 0 players are on RustServer_20281, which has 50 slots. The average player count for the past seven days is 0.

How does RustServer_20281 compare in server rankings?

For player hours in the last seven days, RustServer_20281 ranks #15,901 and is in the top 71% of all ranked servers.

Server information

How reliable is RustServer_20281, and is it online?

RustServer_20281 is currently online. Based on the uptime it reports, the last restart was about 14 days 18 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for RustServer_20281?

On Linux, RustServer_20281 runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RustServer_20281?

A region is not published by RustServer_20281. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 160.251.233.89:28015.

What is the performance like on RustServer_20281?

In the last 48 hours, it averaged 57 server fps, with a low of 44. The highest entity count was 142,976, covering buildings, deployables and all other objects. At its highest, it used 6,509 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

When does RustServer_20281 wipe?

Too few wipes are recorded for RustServer_20281 to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 32 days 17 hours.

Connect to the server

How can I connect to RustServer_20281?

Joining is done by opening the console (F1) and running client.connect 160.251.233.89:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.