Online160.251.236.248:28015checked 13m ago
Ninniku_Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC13d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Ninniku_Server use?
No gather rate appears in the name of Ninniku_Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Ninniku_Server?
The game generates a procedural map of size 4,250 with seed 818666203 for Ninniku_Server. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Ninniku_Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Ninniku_Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Ninniku_Server?
These are the tags Ninniku_Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does Ninniku_Server have?
Right now, 0 players are on Ninniku_Server, which has 10 slots. The average player count for the last seven days is 0, and the highest point was 1. The busiest time in the last 48 hours was 08:00 UTC, with an average of 1 players.
Where does Ninniku_Server sit in the rankings?
Over the last seven days, Ninniku_Server is #5,414 for player hours, placing it in the top 24% of ranked servers.
Server details
What is the uptime and reliability of Ninniku_Server?
Right now, Ninniku_Server is up. The uptime it gives suggests it restarted about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 30 September 2026.
What is the Rust version for Ninniku_Server?
On Linux, Ninniku_Server runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Ninniku_Server serve?
A region is not published by Ninniku_Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 160.251.236.248:28015.
How well does Ninniku_Server perform?
Over the last 48 hours, the average server fps was 49, and it never dropped below 27. Up to 110,842 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,958 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What changes on Ninniku_Server on wipe day?
The average busiest point in recent wipes reached 1 players. 5 hours after the latest wipe, the crowd hit its peak.
When does Ninniku_Server wipe?
The rhythm of wipes on Ninniku_Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 21 hours ago.
Join the server
What is the process to join Ninniku_Server?
To get in, press F1 in Rust and enter client.connect 160.251.236.248:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.