Rust Player Count
32,822 playing now

Online160.251.251.234:28015checked 11m ago

RustServer_29431

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,907 top 72%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:23 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 129/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average 71/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 382/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average 82/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 13/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 80/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does RustServer_29431 use?

No gather rate appears in the name of RustServer_29431. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on RustServer_29431?

The game generates a procedural map of size 3,000 with seed 12722 for RustServer_29431. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can RustServer_29431 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustServer_29431: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustServer_29431?

These are the tags RustServer_29431 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does RustServer_29431 have?

With 50 slots, RustServer_29431 has 0 players at the moment. For the past week, the average number of players was 0.

Where does RustServer_29431 sit in the rankings?

Over the last seven days, RustServer_29431 is #15,907 for player hours, placing it in the top 72% of ranked servers.

Server details

What is the uptime and reliability of RustServer_29431?

You can find RustServer_29431 online at the moment. Based on the uptime it reports, the last restart was about 10 days 22 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 16 September 2026 is when Rust Player Count first saw it.

What is the Rust version for RustServer_29431?

On Linux, RustServer_29431 runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RustServer_29431?

No region is published by RustServer_29431. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 160.251.251.234:28015.

Is RustServer_29431 lag-free?

In the last 48 hours, it averaged 156 server fps, with a low of 115. The highest entity count was 46,270, covering buildings, deployables and all other objects. At its highest, it used 2,860 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on RustServer_29431 on wipe day?

The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does RustServer_29431 follow?

Too few wipes are recorded for RustServer_29431 to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 11 days.

Join the server

What steps are needed to join RustServer_29431?

Open the Rust console with F1, then type client.connect 160.251.251.234:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.