Online160.251.255.74:28015checked 10m ago
RustServer_4816
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does RustServer_4816 use?
A gather rate is absent from the name of RustServer_4816. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on RustServer_4816?
RustServer_4816 runs a procedural map of size 5,000 with seed 28014, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can RustServer_4816 be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustServer_4816: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on RustServer_4816?
For the game's server browser, RustServer_4816 publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is RustServer_4816?
Right now, 0 players are on RustServer_4816, which has 50 slots. The average player count for the past seven days is 0.
What position does RustServer_4816 hold among Rust servers?
Over the last seven days, RustServer_4816 is #15,929 for player hours, placing it in the top 72% of ranked servers.
Server details
What is the online status and reliability of RustServer_4816?
RustServer_4816 is currently online. Based on the uptime it reports, the last restart was about 15 days 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for RustServer_4816?
Linux hosts RustServer_4816, which runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.
What region does RustServer_4816 serve?
There is no region published by RustServer_4816. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 160.251.255.74:28015.
How well does RustServer_4816 perform?
In the last 48 hours, it averaged 51 server fps, with a low of 42. Up to 141,477 entities were present, including buildings, deployables and other world objects. At its highest, it used 7,215 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What wipe pattern does RustServer_4816 follow?
The rhythm of wipes on RustServer_4816 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 40 days 8 hours ago.
Connect to the server
What is the process to join RustServer_4816?
Joining is done by opening the console (F1) and running client.connect 160.251.255.74:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.