Rust Player Count
44,312 playing now

Online161.33.7.215:11010checked 13m ago

Raftel

Players now 0/ ?
7-day average 0 peak 4
Rank #4,754 top 21%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5201:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.3 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 2 – running 0
Tue 29 Sep, 11:32 UTC15d ago 3 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 196/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 119/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average 438/ 500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 113/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 23/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 125/ 175

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Raftel?

No gather rate appears in the name of Raftel. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What map is used on Raftel?

Raftel runs a procedural map of size 3,000 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Raftel be found in Rust Player Count lists and filters?

The Rust Player Count lists that Raftel fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Raftel convey?

These are the tags Raftel publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Raftel?

0 players are on Raftel at the moment. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours was 2 players at 15:00 UTC.

How does Raftel compare in server rankings?

For player hours in the last seven days, Raftel ranks #4,754 and is in the top 21% of all ranked servers.

Server information

What is the uptime and reliability of Raftel?

You can find Raftel online at the moment. The uptime it gives suggests it restarted about 5 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. 29 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Raftel?

Rust network protocol 2634 and build 167781 on Linux is what Raftel uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Raftel serve?

A region is not published by Raftel. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 161.33.7.215:11010.

What is the performance like on Raftel?

The server ran at an average of 71 fps over the last 48 hours, never falling below 32. The maximum number of entities it carried was 47,803, which includes buildings, deployables and everything else. At its highest, it used 1,736 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on Raftel on wipe day?

The average busiest point in recent wipes reached 2 players. 20 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Raftel wipe?

The rhythm of wipes on Raftel cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 13 days 6 hours ago.

Join the server

How can I connect to Raftel?

Open the Rust console with F1, then type client.connect 161.33.7.215:11010. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.