Rust Player Count
35,140 playing now

OnlineNA162.120.4.46:10000checked 11m ago

Project Nova PVE - Raidable Bases - Skilltree - Skip Nights

monthly wipes moddedoxidepve
Players now 0/ 60 0% full
7-day average 1 peak 6
Rank #3,808 top 17% · #677 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Usual gap 0.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 5 players, last three wipes

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW12d ago 4 – running 1
Wed 30 Sep, 23:13 UTC13d ago 6 – 0.8 days 1
Wed 30 Sep, 16:35 UTC13d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 37/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 36/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 44/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 27/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 31/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 13/ 420

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights use?

No gather rate appears in the name of Project Nova PVE - Raidable Bases - Skilltree - Skip Nights. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

Project Nova PVE - Raidable Bases - Skilltree - Skip Nights runs a procedural map of size 4,250 with seed 533764160, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Project Nova PVE - Raidable Bases - Skilltree - Skip Nights be found in Rust Player Count lists and filters?

These Rust Player Count lists include Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

These are the tags Project Nova PVE - Raidable Bases - Skilltree - Skip Nights publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

0 of 60 slots are filled on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights right now. With a peak of 6, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 02:00 UTC, averaging 5 players.

What position does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights hold among Rust servers?

For player hours in the last seven days, Project Nova PVE - Raidable Bases - Skilltree - Skip Nights is #3,808 overall, #677 in North America, and in the top 17% of all ranked servers.

About the server

What is the uptime and reliability of Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

You can find Project Nova PVE - Raidable Bases - Skilltree - Skip Nights online at the moment. Based on the uptime it reports, the last restart was about 2 days ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

On Linux, Project Nova PVE - Raidable Bases - Skilltree - Skip Nights runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

In North America, Project Nova PVE - Raidable Bases - Skilltree - Skip Nights lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 162.120.4.46:10000.

What is the performance like on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

The server ran at an average of 163 fps over the last 48 hours, never falling below 54. Up to 118,967 entities were present, including buildings, deployables and other world objects. Peak memory use was 5,869 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights on wipe day?

The average busiest point in recent wipes reached 5 players. 4 hours after the latest wipe, the crowd hit its peak.

How often does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights wipe?

Monthly force wipes are the sole wipes on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 12 days 9 hours. A monthly wipe schedule is published in its tags.

Connect to the server

How can I connect to Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

Joining is done by opening the console (F1) and running client.connect 162.120.4.46:10000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp60
Max players The server has 60 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.