Rust Player Count
85,743 playing now

Offline162.14.110.20:28016checked 1d ago

SYPSNMDFQ

moddedoxide
Players now 0/ 66 0% full
7-day average 0 peak –
Rank #15,903 top 72%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123419:0020:0021:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

010020030040019:0020:0021:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:07 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 164/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 184/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 42/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 67/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does SYPSNMDFQ use?

No gather rate appears in the name of SYPSNMDFQ. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on SYPSNMDFQ?

A procedural map of size 1,000 is what SYPSNMDFQ runs, generated by the game with seed 1. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Who is responsible for SYPSNMDFQ?

A jprust.cn hostname is published by SYPSNMDFQ and 6 other servers we track, so the same operator probably runs them.

Where can SYPSNMDFQ be found in Rust Player Count lists and filters?

The Rust Player Count lists that SYPSNMDFQ fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on SYPSNMDFQ?

The game's server browser reads these tags from SYPSNMDFQ: gmrust (Game mode): Survival as standard in Rust; mp66 (Max players): Capacity: 66 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on SYPSNMDFQ?

The server SYPSNMDFQ is offline at present, with its last appearance 40 hours ago. The average player count for the past seven days is 0.

How does SYPSNMDFQ compare in server rankings?

SYPSNMDFQ is in the top 72% of all ranked servers with a rank of #15,903 for player hours over the past seven days.

Server information

What is the online status and reliability of SYPSNMDFQ?

Last seen 40 hours ago, SYPSNMDFQ is offline right now. It reports an uptime that puts the last restart at roughly 8 days 15 hours ago. For the last 7 full days, it was online for 146 of 168 hours, a 87% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on SYPSNMDFQ?

Windows hosts SYPSNMDFQ, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does SYPSNMDFQ serve?

No region is published by SYPSNMDFQ. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 162.14.110.20:28016.

Is SYPSNMDFQ lag-free?

In the last 48 hours, it averaged 228 server fps, with a low of 215. The maximum number of entities it carried was 4,360, which includes buildings, deployables and everything else. Peak memory use was 4,396 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on SYPSNMDFQ on wipe day?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does SYPSNMDFQ wipe?

With so few of SYPSNMDFQ's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 10 days 8 hours ago.

How to join

What steps are needed to join SYPSNMDFQ?

Joining is done by opening the console (F1) and running client.connect 162.14.110.20:28016. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp66
Max players Capacity: 66 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.