Rust Player Count
34,594 playing now

OnlineEU162.19.94.126:28015checked 7m ago

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1

monthly wipes moddedcarbonpve
Players now 0/ 100 0% full
7-day average 1 peak 5
Rank #4,199 top 19% · #1457 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Iron Haven MedievalNA · groups of 8+ · monthly · 2 on average 4/ 75

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

No gather rate appears in the name of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. Groups are capped at 8 players, the default in the game. primitive is the game mode, bows, spears and melee, with no guns. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

The game generates a procedural map of size 4,500 with seed 2082643802 for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Who operates Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Because Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 and 8 other servers we track all publish a friendlyrust.org hostname, they are likely run by the same operator.

Where can Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 fits are: Primitive Rust servers, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

These are the tags Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 publishes for the game's server browser: gmprimitive (Game mode): Primitive ruleset: guns are absent, leaving bows, spears and melee; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Right now, 0 players are on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, which has 100 slots. The seven-day average is 1 players, with a peak of 5. The busiest time in the last 48 hours was 18:00 UTC, with an average of 4 players.

What position does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 hold among Rust servers?

For player hours in the last seven days, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 is #4,199 overall, #1,457 in Europe, and in the top 19% of all ranked servers.

Server information

What is the uptime and reliability of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Right now, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 is up. It reports an uptime that puts the last restart at roughly 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Linux hosts Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

With its EU tag, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 162.19.94.126:28015.

How well does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 perform?

The server ran at an average of 192 fps over the last 48 hours, never falling below 162. The highest entity count was 100,984, covering buildings, deployables and all other objects. Peak memory use was 3,835 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 when a wipe occurs?

Across its recent wipes, the busiest times averaged 3 players. 24 hours after the latest wipe, the crowd hit its peak.

How often does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 wipe?

Wipes happen once a month on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 12 days 12 hours. Its tags declare wipes on a monthly schedule.

Join the server

What is the process to join Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

To get in, press F1 in Rust and enter client.connect 162.19.94.126:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://friendlyrust.org is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmprimitive,cs167781,ts8

Game

gmprimitive
Game mode Primitive ruleset: guns are absent, leaving bows, spears and melee.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.