Rust Player Count
49,891 playing now

OfflineNA · us1162.19.95.129:28015checked 13d ago

Test

weekly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #16,757 top 70% · #1679 in NA
Last wipe 16d ago weekly schedule
Next wipe 4d 22h Sun 18 Oct, 22:45 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 22:45 UTC, in 4d 22h. Its weekly schedule tag · low confidence

Usual gap 3.6 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

4d 22hSun 18 Oct, 22:45 UTC
11d 22hSun 25 Oct, 22:45 UTC
18d 22hSun 1 Nov, 22:45 UTC
22d 18hThu 5 Nov, 19:00 UTC FW
25d 22hSun 8 Nov, 22:45 UTC
32d 22hSun 15 Nov, 22:45 UTC
39d 22hSun 22 Nov, 22:45 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:45 UTC16d ago 2 – running 0
Thu 24 Sep, 09:21 UTC19d ago 2 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mini|NA · groups of 5 · weekly · 49 on average 22/ 150
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 106 on average 5/ 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 39 on average 193/ 175
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/8NA · groups of 5 · 2x · weekly · 1 on average 0/ 100
Rustafied.com - US Low PopNA · groups of 6 · monthly · 104 on average 144/ 150
Rustoria.co - US Low PopNA · groups of 6 · monthly · 95 on average 94/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Test use?

A gather rate is absent from the name of Test. The group limit is 5 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is running on Test?

Test uses a custom map, size 4,250. You can get the map file from this page.

Tags and filters

Who manages Test?

The same operator most likely runs Test and 80 other servers we track, which all publish a warbandits.gg hostname.

Where can Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test fits are: Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is the meaning of the tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts5 (Group limit): The maximum team size is 5; v2634 (Protocol): To join, your game must match protocol 2634; cs166347 (Build): Build number: 166347; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rus1 (Region code): The code for this region is us1; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): You can find it in the North America section of the server browser; rustmaps (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Test have?

Currently offline, Test was last seen 13 days 5 hours ago.

Where does Test sit in the rankings?

In the last seven days, Test is #16,757 for player hours, #1,679 in North America, and within the top 70% of ranked servers.

Server information

How reliable is Test, and is it online?

Last seen 13 days 5 hours ago, Test is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Test?

On Windows, Test runs Rust network protocol 2634 and build 166347. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Test?

Its NA tag places Test in North America, and the region code is us1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 162.19.95.129:28015.

Wipe information

What should you expect on Test during a wipe?

Recent wipes saw an average peak of 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does Test wipe?

The prediction follows its tag because too few of Test's wipes are recorded to confirm the schedule. On Sunday 18 October at 22:45 UTC the next wipe is expected. It has been running its current world for 16 days. The tags carry a weekly wipe schedule.

How to join

What is the process to join Test?

Joining is done by opening the console (F1) and running client.connect 162.19.95.129:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://warbandits.gg/en is its website.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166347,ts5,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts5
Group limit The maximum team size is 5.
v2634
Protocol To join, your game must match protocol 2634.
cs166347
Build Build number: 166347.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$rus1
Region code The code for this region is us1.

Wipe schedule

^w
Weekly A wipe takes place each week.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America You can find it in the North America section of the server browser.

Other

rustmaps
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.