OnlineNA162.222.16.247:28015checked 8m ago
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:40 UTC, in 13h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW13d ago | 14 | – | running | 4 |
| Fri 18 Sep, 15:07 UTC26d ago | 7 | held half | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| use?
By name, JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| runs at 5x gather. The group limit is 100 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.
Which map is running on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
The game generates a procedural map of size 4,200 with seed 1337 for JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: ✿ JumpRust.com USA™ FPS+.
Tags and filters
Who is responsible for JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
The same operator most likely runs JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| and 11 other servers we track, which all publish a jumprust.com hostname.
Where can JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| be found in Rust Player Count lists and filters?
The Rust Player Count lists that JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| fits are: 5x Rust servers, Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.
How should you interpret the tags on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
These are the tags JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp120 (Max players): 120 slots are available; ts100 (Group limit): Teams are capped at 100 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
12 of 120 slots are filled on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| right now. The seven-day average is 7 players, with a peak of 18. The busiest time in the last 48 hours was 03:00 UTC, with an average of 12 players.
How does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| compare in server rankings?
In the last seven days, JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| is #1,268 for player hours, #199 in North America, and within the top 6% of ranked servers.
Server details
What is the uptime and reliability of JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| is currently online. It reports an uptime that puts the last restart at roughly 16 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
In North America, JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 162.222.16.247:28015.
What is the performance like on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
Over the last 48 hours, the average server fps was 45, and it never dropped below 36. The maximum number of entities it carried was 159,569, which includes buildings, deployables and everything else. Peak memory use was 4,795 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What should you expect on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| during a wipe?
Across its recent wipes, the busiest times averaged 10 players. 35 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.
What wipe pattern does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| follow?
The prediction follows its tag because too few of JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|'s wipes are recorded to confirm the schedule. On Thursday 15 October at 17:40 UTC the next wipe is expected. The world in play was created 13 days 10 hours ago. Every two weeks is the wipe interval published in its tags.
Connect to the server
What steps are needed to join JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
Open the Rust console with F1, then type client.connect 162.222.16.247:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://jumprust.com.
Server tags
what each one meansPublished as mp120,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167781,ts100,^o^z
Game
gmrust
mp120
ts100
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
