Rust Player Count
71,259 playing now

Online162.43.1.10:28015checked 9m ago

テストサーバー_ABC田中2テスト

Players now 0/ 52 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18.1 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC11d ago 0 – running 0
Mon 14 Sep, 00:11 UTC29d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 207 on average 171/ 200
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average 31/ 200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 100 on average 65/ 200
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average 24/ 415
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average 24/ 100
[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average 33/ 250

Quick answers

from the figures on this page

Rules and settings

What are the server rules for テストサーバー_ABC田中2テスト?

No gather rate appears in the name of テストサーバー_ABC田中2テスト. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on テストサーバー_ABC田中2テスト?

テストサーバー_ABC田中2テスト runs a procedural map of size 1,024 with seed 50000, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: CraggyIsland.

Server tags

Where can テストサーバー_ABC田中2テスト be found in Rust Player Count lists and filters?

The Rust Player Count lists that テストサーバー_ABC田中2テスト fits are: Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on テストサーバー_ABC田中2テスト convey?

These are the tags テストサーバー_ABC田中2テスト publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp52 (Max players): 52 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is テストサーバー_ABC田中2テスト?

Right now, 0 players are on テストサーバー_ABC田中2テスト, which has 52 slots. The average player count for the past seven days is 0.

Where does テストサーバー_ABC田中2テスト sit in the rankings?

テストサーバー_ABC田中2テスト is in the top 71% of all ranked servers with a rank of #15,977 for player hours over the past seven days.

Server details

How reliable is テストサーバー_ABC田中2テスト, and is it online?

You can find テストサーバー_ABC田中2テスト online at the moment. It reports an uptime that puts the last restart at roughly 11 days 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for テストサーバー_ABC田中2テスト?

Rust network protocol 2634 and build 166494 on Linux is what テストサーバー_ABC田中2テスト uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find テストサーバー_ABC田中2テスト?

Its name points to Asia, even though テストサーバー_ABC田中2テスト publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 162.43.1.10:28015.

What is the performance like on テストサーバー_ABC田中2テスト?

In the last 48 hours, it averaged 237 server fps, with a low of 207. The highest entity count was 3,274, covering buildings, deployables and all other objects. At its highest, it used 1,127 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on テストサーバー_ABC田中2テスト on wipe day?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does テストサーバー_ABC田中2テスト follow?

Too few wipes are recorded for テストサーバー_ABC田中2テスト to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 11 days 17 hours.

Join the server

How can I connect to テストサーバー_ABC田中2テスト?

Joining is done by opening the console (F1) and running client.connect 162.43.1.10:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp52
Max players 52 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.