Rust Player Count
83,040 playing now

Online162.43.1.195:28015checked 11m ago

Rust Server

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,909 top 72%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 3.8 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW12d ago 1 – running 0
Mon 28 Sep, 05:16 UTC16d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 547/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average 426/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average 199/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average 398/ 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 47/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average 348/ 425

Quick answers

from the figures on this page

Rules and settings

Which rules govern Rust Server?

A gather rate is absent from the name of Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on Rust Server?

A procedural map of size 3,000 is what Rust Server runs, generated by the game with seed 50001. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Rust Server?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Rust Server?

0 of 50 slots are filled on Rust Server right now. The average player count for the past seven days is 0.

What position does Rust Server hold among Rust servers?

Over the last seven days, Rust Server is #15,909 for player hours, placing it in the top 72% of ranked servers.

About the server

What is the online status and reliability of Rust Server?

Rust Server is currently online. It reports an uptime that puts the last restart at roughly 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Rust Server?

On Linux, Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Server serve?

No region is published by Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 162.43.1.195:28015.

Is Rust Server lag-free?

In the last 48 hours, it averaged 225 server fps, with a low of 195. Up to 46,094 entities were present, including buildings, deployables and other world objects. Peak memory use was 1,959 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on Rust Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 9 hours in.

When does Rust Server wipe?

With so few of Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 12 days 16 hours.

How to join

What steps are needed to join Rust Server?

Open the Rust console with F1, then type client.connect 162.43.1.195:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.