Rust Player Count
71,889 playing now

OnlineEA162.43.16.5:28015checked 10m ago

JP TRINITY NEXUS PvE

monthly wipes vanillapve
Players now 5/ 100 5% full
7-day average 3 peak 10
Rank #1,852 top 8% · #188 in EA
Last wipe 11d ago monthly schedule
Next wipe 22d 5h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246814:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 8% of all ranked servers, top 36% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence

Usual gap 0.3 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 5 players, last three wipes

Coming wipes

22d 5hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:13 UTC11d ago 5 – running 0
Sat 3 Oct, 02:45 UTC11d ago 5 – 0.3 days 0
Fri 2 Oct, 14:38 UTC11d ago 5 – 0.5 days 0
Fri 2 Oct, 08:26 UTC12d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEA · groups of 8+ · monthly · 32 on average 58/ 200
JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average 48/ 300
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average 40/ 200
Kiyo Server JP PVEEA · groups of 20+ · monthly · 9 on average 13/ 30
[SEA] tRust SG PvE Monthly VanillaEA · groups of 8+ · monthly · 9 on average 21/ 50
【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架EA · groups of 15+ · monthly · 8 on average 14/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for JP TRINITY NEXUS PvE?

A gather rate is absent from the name of JP TRINITY NEXUS PvE. Groups are capped at 8 players, the default in the game. The server runs pve, no combat against other players. It appears in the Community section of the server browser as a community server. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on JP TRINITY NEXUS PvE?

A procedural map of size 3,500 is what JP TRINITY NEXUS PvE runs, generated by the game with seed 917473. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can JP TRINITY NEXUS PvE be found in Rust Player Count lists and filters?

The Rust Player Count lists that JP TRINITY NEXUS PvE fits are: Best Rust PvE servers, Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on JP TRINITY NEXUS PvE?

These are the tags JP TRINITY NEXUS PvE publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; EA (East Asia): The server browser lists this one under East Asia. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does JP TRINITY NEXUS PvE have?

5 of 100 slots are filled on JP TRINITY NEXUS PvE right now. The average player count for the last seven days is 3, and the highest point was 10. The busiest time in the last 48 hours was 07:00 UTC, with an average of 7 players.

Where does JP TRINITY NEXUS PvE sit in the rankings?

For player hours in the last seven days, JP TRINITY NEXUS PvE is #1,852 overall, #188 in Asia, and in the top 8% of all ranked servers.

About the server

How reliable is JP TRINITY NEXUS PvE, and is it online?

JP TRINITY NEXUS PvE is currently online. Based on the uptime it reports, the last restart was about 34 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 2 October 2026.

What Rust version is used on JP TRINITY NEXUS PvE?

Linux hosts JP TRINITY NEXUS PvE, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does JP TRINITY NEXUS PvE serve?

With its EA tag, JP TRINITY NEXUS PvE lists itself in Asia. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 162.43.16.5:28015.

What is the performance like on JP TRINITY NEXUS PvE?

The server ran at an average of 59 fps over the last 48 hours, never falling below 54. Up to 72,763 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,178 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on JP TRINITY NEXUS PvE on wipe day?

The average busiest point in recent wipes reached 5 players. 25 hours after the latest wipe, the crowd hit its peak.

How often does JP TRINITY NEXUS PvE wipe?

The only wipes for JP TRINITY NEXUS PvE are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 11 days 4 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

What steps are needed to join JP TRINITY NEXUS PvE?

Open the Rust console with F1, then type client.connect 162.43.16.5:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://discord.com/invite/uMjYgkAcM.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Region

EA
East Asia The server browser lists this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.