Rust Player Count
46,402 playing now

Online162.43.32.28:28015checked 6m ago

YAKOCHU

pve
Players now 0/ 3 0% full
7-day average 0 peak –
Rank #15,974 top 71%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

025507510002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 05:18 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average 26/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 53 on average 69/ 200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 40 on average 63/ 200
JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average 16/ 300
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average 9/ 200
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 21 on average 39/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for YAKOCHU?

A gather rate is absent from the name of YAKOCHU. Groups are capped at 8 players, the default in the game. The server runs pve, other players cannot be fought. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on YAKOCHU?

A procedural map of size 5,000 is what YAKOCHU runs, generated by the game with seed 20260918. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can YAKOCHU be found in Rust Player Count lists and filters?

The Rust Player Count lists that YAKOCHU fits are: Best Rust PvE servers and Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is the meaning of the tags on YAKOCHU?

For the game's server browser, YAKOCHU publishes: gmrust (Game mode): Survival as standard in Rust; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^p (PvE): No player-versus-player combat: the environment provides the danger. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on YAKOCHU?

0 of 3 slots are filled on YAKOCHU right now. The average player count for the past seven days is 0.

Where does YAKOCHU sit in the rankings?

Over the last seven days, YAKOCHU is #15,974 for player hours, placing it in the top 71% of ranked servers.

Server details

How reliable is YAKOCHU, and is it online?

Right now, YAKOCHU is up. Based on the uptime it reports, the last restart was about 3 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 17 September 2026 is when Rust Player Count first saw it.

What Rust version is used on YAKOCHU?

Rust network protocol 2633 and build 164530 on Linux is what YAKOCHU uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find YAKOCHU?

There is no region published by YAKOCHU. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 162.43.32.28:28015.

How well does YAKOCHU perform?

Over the last 48 hours, the average server fps was 74, and it never dropped below 12. The highest entity count was 143,959, covering buildings, deployables and all other objects. At its highest, it used 4,234 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on YAKOCHU when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 8 hours in.

When does YAKOCHU wipe?

Too few wipes are recorded for YAKOCHU to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 25 days 16 hours ago.

Join the server

How can I connect to YAKOCHU?

Joining is done by opening the console (F1) and running client.connect 162.43.32.28:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp3
Max players Capacity: 3 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build Build number: 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.