Rust Player Count
33,340 playing now

Online162.43.32.30:28015checked 10m ago

RustServer

Players now 0/ 1 0% full
7-day average 0 peak 1
Rank #10,486 top 47%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC11d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 176/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 89/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average 322/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 109/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 60/ 300

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern RustServer?

The name of RustServer does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on RustServer?

RustServer runs a procedural map of size 3,800 with seed 1658503208, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can RustServer be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RustServer?

The game's server browser reads these tags from RustServer: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does RustServer have?

With 1 slots, RustServer has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 18:00 UTC, with an average of 0 players.

Where does RustServer sit in the rankings?

RustServer is in the top 47% of all ranked servers with a rank of #10,486 for player hours over the past seven days.

Server details

How reliable is RustServer, and is it online?

RustServer is currently online. Based on the uptime it reports, the last restart was about 11 days 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RustServer?

Rust network protocol 2634 and build 166586 on Linux is what RustServer uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustServer?

No region is published by RustServer. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 162.43.32.30:28015.

What is the performance like on RustServer?

In the last 48 hours, it averaged 61 server fps, with a low of 38. The maximum number of entities it carried was 83,169, which includes buildings, deployables and everything else. Memory usage reached up to 4,060 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on RustServer on wipe day?

Recent wipes saw an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked, and 1 more were queued.

What wipe pattern does RustServer follow?

Too few wipes are recorded for RustServer to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 11 days 11 hours ago.

Join the server

How can I connect to RustServer?

To get in, press F1 in Rust and enter client.connect 162.43.32.30:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.