Rust Player Count
38,804 playing now

Offline162.43.50.29:28015checked 2h ago

SOLOTEST07

Players now 0/ 1 0% full
7-day average 1 peak 1
Rank #5,197 top 23%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75107:0009:0003:0008:0022:0000:00

Hourly average and peak, UTC.

Server performance

05010015020007:0009:0003:0008:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:30 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 127/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 81/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 479/ 500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 84/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 26/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 95/ 125

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern SOLOTEST07?

No gather rate appears in the name of SOLOTEST07. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What is the map on SOLOTEST07?

SOLOTEST07 runs a procedural map of size 4,250 with seed 28714298, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can SOLOTEST07 be found in Rust Player Count lists and filters?

The Rust Player Count lists that SOLOTEST07 fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on SOLOTEST07?

The game's server browser reads these tags from SOLOTEST07: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on SOLOTEST07?

Currently offline, SOLOTEST07 was last seen 2 hours ago. The average player count for the last seven days is 1, and the highest point was 1. In the past 48 hours, the peak activity occurred at 08:00 UTC, averaging 1 players.

How does SOLOTEST07 compare in server rankings?

Over the last seven days, SOLOTEST07 is #5,197 for player hours, placing it in the top 23% of ranked servers.

About the server

What is the uptime and reliability of SOLOTEST07?

Currently offline, SOLOTEST07 was last seen 2 hours ago. The uptime it gives suggests it restarted about 31 minutes ago. For the last 7 full days, it was online for 52 of 168 hours, a 31% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on SOLOTEST07?

On Linux, SOLOTEST07 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find SOLOTEST07?

There is no region published by SOLOTEST07. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 162.43.50.29:28015.

Is SOLOTEST07 lag-free?

In the last 48 hours, it averaged 94 server fps, with a low of 86. The maximum number of entities it carried was 98,219, which includes buildings, deployables and everything else. At its highest, it used 2,253 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on SOLOTEST07 on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does SOLOTEST07 follow?

The rhythm of wipes on SOLOTEST07 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 23 hours ago.

Join the server

What steps are needed to join SOLOTEST07?

Joining is done by opening the console (F1) and running client.connect 162.43.50.29:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.